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	<title>Comments on: Apple Strategy: Gaming on the Mac, iPhone and Console</title>
	<atom:link href="http://www.yugatech.com/blog/anything-apple/apple-strategy-gaming-on-the-mac-iphone-and-console/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.yugatech.com/blog/anything-apple/apple-strategy-gaming-on-the-mac-iphone-and-console/</link>
	<description>Philippines, Technology News &#38; Reviews</description>
	<pubDate>Fri, 21 Nov 2008 02:48:37 +0000</pubDate>
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		<title>By: mobius</title>
		<link>http://www.yugatech.com/blog/anything-apple/apple-strategy-gaming-on-the-mac-iphone-and-console/#comment-219305</link>
		<dc:creator>mobius</dc:creator>
		<pubDate>Mon, 12 May 2008 08:47:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.yugatech.com/blog/?p=3192#comment-219305</guid>
		<description>looks like Globe is going to offer iphone soon.. http://money.cnn.com/news/newsfeeds/articles/djf500/200805120335DOWJONESDJONLINE000072_FORTUNE5.htm</description>
		<content:encoded><![CDATA[<p>looks like Globe is going to offer iphone soon.. <a href="http://money.cnn.com/news/newsfeeds/articles/djf500/200805120335DOWJONESDJONLINE000072_FORTUNE5.htm" rel="nofollow">http://money.cnn.com/news/newsfeeds/articles/djf500/200805120335DOWJONESDJONLINE000072_FORTUNE5.htm</a></p>
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		<title>By: Kiven</title>
		<link>http://www.yugatech.com/blog/anything-apple/apple-strategy-gaming-on-the-mac-iphone-and-console/#comment-219254</link>
		<dc:creator>Kiven</dc:creator>
		<pubDate>Sun, 11 May 2008 08:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.yugatech.com/blog/?p=3192#comment-219254</guid>
		<description>Gaming isnt just about the EAs or the Activision Blizzards of the world but smaller independent studios/publishers as well.

Iphone and Ipod Touch for gaming? bleh not in this (or the next) generation.</description>
		<content:encoded><![CDATA[<p>Gaming isnt just about the EAs or the Activision Blizzards of the world but smaller independent studios/publishers as well.</p>
<p>Iphone and Ipod Touch for gaming? bleh not in this (or the next) generation.</p>
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		<title>By: JC John SESE Cuneta</title>
		<link>http://www.yugatech.com/blog/anything-apple/apple-strategy-gaming-on-the-mac-iphone-and-console/#comment-219236</link>
		<dc:creator>JC John SESE Cuneta</dc:creator>
		<pubDate>Sat, 10 May 2008 16:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.yugatech.com/blog/?p=3192#comment-219236</guid>
		<description>Any not-rich gamer who wants to play on non-Win platforms know that the only choice is IBM-Compatible GNU/Linux.

Even a Mac-GNU/Linux is not an option, again, hardware upgrades.</description>
		<content:encoded><![CDATA[<p>Any not-rich gamer who wants to play on non-Win platforms know that the only choice is IBM-Compatible GNU/Linux.</p>
<p>Even a Mac-GNU/Linux is not an option, again, hardware upgrades.</p>
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		<title>By: Robert B.</title>
		<link>http://www.yugatech.com/blog/anything-apple/apple-strategy-gaming-on-the-mac-iphone-and-console/#comment-219231</link>
		<dc:creator>Robert B.</dc:creator>
		<pubDate>Sat, 10 May 2008 15:58:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.yugatech.com/blog/?p=3192#comment-219231</guid>
		<description>Apple's iPhone has created a lot of interest with over 100K downloads of it's programming kit.  Prototype games were demoed after just 1 week with 1 or 2 programmers working on them.  What is missed is that the same programming environment and APIs, Framework, etc. works for iPod Touch and Macs.  Only minor hardware differences must be adapted to.  Most Mac versions of games are programmed for PCs with proprietary graphic and not the standard OpenGL graphic routines.  They are then converted to run on Macs, usually at a sacrificed speed.  The iPhone might make a lot of game developers familiar with Apple software development which could bring many more titles Apple's way.</description>
		<content:encoded><![CDATA[<p>Apple&#8217;s iPhone has created a lot of interest with over 100K downloads of it&#8217;s programming kit.  Prototype games were demoed after just 1 week with 1 or 2 programmers working on them.  What is missed is that the same programming environment and APIs, Framework, etc. works for iPod Touch and Macs.  Only minor hardware differences must be adapted to.  Most Mac versions of games are programmed for PCs with proprietary graphic and not the standard OpenGL graphic routines.  They are then converted to run on Macs, usually at a sacrificed speed.  The iPhone might make a lot of game developers familiar with Apple software development which could bring many more titles Apple&#8217;s way.</p>
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		<title>By: jhay</title>
		<link>http://www.yugatech.com/blog/anything-apple/apple-strategy-gaming-on-the-mac-iphone-and-console/#comment-219226</link>
		<dc:creator>jhay</dc:creator>
		<pubDate>Sat, 10 May 2008 14:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.yugatech.com/blog/?p=3192#comment-219226</guid>
		<description>Besides from difficulties in upgrading Macs, their hefty price tag puts off gamers. For a price of a Mac you could already get a kick-ass rig from Alienware. :D</description>
		<content:encoded><![CDATA[<p>Besides from difficulties in upgrading Macs, their hefty price tag puts off gamers. For a price of a Mac you could already get a kick-ass rig from Alienware. <img src='http://www.yugatech.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
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