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	<title>Comments on: Revenue Models for Free To Play Games</title>
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		<title>By: The Two Failures &#8212; Second Life Tips and Tricks</title>
		<link>http://www.yugatech.com/blog/pc-gaming/revenue-models-for-free-to-play-games/comment-page-1/#comment-157994</link>
		<dc:creator>The Two Failures &#8212; Second Life Tips and Tricks</dc:creator>
		<pubDate>Fri, 09 Nov 2007 14:55:30 +0000</pubDate>
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		<description>[...] Second Life, 500K; Puzzle Pirates, 200k) Subscription: 10 Million (World of Warcraft    source: Revenue Models for Free To Play Games, YugaTech - Philippine Technology News and [...]</description>
		<content:encoded><![CDATA[<p>[...] Second Life, 500K; Puzzle Pirates, 200k) Subscription: 10 Million (World of Warcraft    source: Revenue Models for Free To Play Games, YugaTech &#8211; Philippine Technology News and [...]</p>
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		<title>By: Revenue Models for Free To Play Games &#8212; World of Warcraft and Wii Portal</title>
		<link>http://www.yugatech.com/blog/pc-gaming/revenue-models-for-free-to-play-games/comment-page-1/#comment-149964</link>
		<dc:creator>Revenue Models for Free To Play Games &#8212; World of Warcraft and Wii Portal</dc:creator>
		<pubDate>Sun, 12 Aug 2007 17:55:39 +0000</pubDate>
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		<description>[...] Lineage I/II, 1 million) Subscription Tier: 9.2 Million (RuneScape, 5 million; Club    source: Revenue Models for Free To Play Games, YugaTech - Philippine Technology News and [...]</description>
		<content:encoded><![CDATA[<p>[...] Lineage I/II, 1 million) Subscription Tier: 9.2 Million (RuneScape, 5 million; Club    source: Revenue Models for Free To Play Games, YugaTech &#8211; Philippine Technology News and [...]</p>
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		<title>By: GM Tristan</title>
		<link>http://www.yugatech.com/blog/pc-gaming/revenue-models-for-free-to-play-games/comment-page-1/#comment-149643</link>
		<dc:creator>GM Tristan</dc:creator>
		<pubDate>Mon, 06 Aug 2007 16:16:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.yugatech.com/blog/pc-gaming/revenue-models-for-free-to-play-games/#comment-149643</guid>
		<description>Hi Yuga!

Love the new look. Very interesting post about the business models. Nice insights. This would certainly help me, &lt;a href=&quot;http://gmtristan.com&quot; rel=&quot;nofollow&quot;&gt;my blog&lt;/a&gt; and my company (Level Up), manage the games better.

Speaking of Free-to-Play games, our hottest and fastest growing game, &lt;a href=&quot;http://gmtristan.com/perfect-world-open-beta-client-download/&quot; rel=&quot;nofollow&quot;&gt;Perfect World is now in Open Beta.&lt;/a&gt; Your readers might want to check that out.

Thanks,

&lt;a href=&quot;http://gmtristan.com&quot; rel=&quot;nofollow&quot;&gt;GM Tristan&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Hi Yuga!</p>
<p>Love the new look. Very interesting post about the business models. Nice insights. This would certainly help me, <a href="http://gmtristan.com" rel="nofollow">my blog</a> and my company (Level Up), manage the games better.</p>
<p>Speaking of Free-to-Play games, our hottest and fastest growing game, <a href="http://gmtristan.com/perfect-world-open-beta-client-download/" rel="nofollow">Perfect World is now in Open Beta.</a> Your readers might want to check that out.</p>
<p>Thanks,</p>
<p><a href="http://gmtristan.com" rel="nofollow">GM Tristan</a></p>
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